Press release

NEOFECT’s Smart Board for Home NextGen Broadens Accessibility for Patients Recovering from Stroke, Injury

Sponsored by Businesswire

To better accommodate the diverse needs of patients recovering from
stroke and other musculoskeletal conditions and neurological disorders,
gamified rehabilitation company NEOFECT
has redesigned its Smart Board for Home. The new Smart Board for Home
NextGen includes a smaller surface, which is easier for patients to use
at home, as well as a redesigned handle to better stabilize the user’s
hand and arm. New gaming options have also been incorporated.

Building on the success of the first-generation Smart Board, which
launched in June 2017, the Smart Board for Home NextGen incorporates
modifications requested by customers. Specifically, the board size is
reduced from 42 inches to a 32-inch surface so it can fit on most
tables. To accommodate the weakened grip of many stroke patients, the
redesigned handle includes more straps to better stabilize the user’s
arm, ensure appropriate measurement for the post-game metrics, and
provide a more secure, comfortable experience.

“We took patient feedback and completely revamped the Smart Board for
Home NextGen,” said Scott Kim, co-founder and CEO of NEOFECT USA. “This
new model still has all the fun, measurable qualities patients can use
at home, but now we’ve reduced even more barriers so that people of all
abilities can gain back function in their hands and upper arms. We’re
making rehabilitation more inclusive, enjoyable, and interactive.”

Patients play games on the Smart Board for Home NextGen by placing their
forearm in a cradle and moving their arm across the board. All movements
are virtually mimicked on a Bluetooth-connected screen in real time. The
gamified software also features an updated AI-powered algorithm to
curate a more customized experience for each patient. It learns their
strengths and weaknesses, and recommends games accordingly—kind of like
Netflix for rehabilitation.

The Smart Board for Home NextGen games mimic real-world motions to
rehabilitate users’ upper arms and shoulders, including new games like
“Air Hawk” and “Tennis.” Additionally, for the first time, NEOFECT is
developing a dual-player game for patients to use at home. Two users
play together collaboratively to complete a task, like moving through a
maze or memorizing sets of cards. NEOFECT’s dual-player game will be
available in summer 2019.

For patients with limited arm mobility, seemingly simple tasks can take
weeks of rehabilitation to achieve, but the Smart Board for Home NextGen
is making patients’ goals a reality thanks to its updated design and new
dual-player games. The board allows both adults and children recovering
their hand and arm function to practice and recover at home while still
measuring results such as range of motion, reaction time, and total
activity completion time. Therapists can securely monitor progress
remotely between in-office visits to ensure patients are advancing.

For more information about Smart Board for Home NextGen, please visit


Med-tech company NEOFECT helps stroke survivors and people with spinal
cord injuries, musculoskeletal disorders, or neurological conditions
regain independence and live fuller, more active lives. Its game-based
rehabilitation solutions deliver more engaging, quantifiable therapy to
improve cognitive, hand, and upper arm function, while its robotic
orthosis creates an artificial grip to increase hand mobility.